updated spirit apple texture
fixed tigers eye shrine broken credit russian lang fixed queen music handler fixed permanent portals not placing corners and not finding exisitng portals fixed keybind conflict sprint conflicts added back cloud sea added verdance music disc
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+5
@@ -97,6 +97,11 @@ public final class AntarchyFabricItems {
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.jukeboxPlayable(ResourceKey.create(Registries.JUKEBOX_SONG,
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ResourceLocation.fromNamespaceAndPath(Antarchy.MODID, "the_queen"))));
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public static final DeferredItem<Item> MUSIC_DISC_VERDANCE = ITEMS.registerSimpleItem("music_disc_verdance",
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new Item.Properties().stacksTo(1).rarity(Rarity.RARE)
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.jukeboxPlayable(ResourceKey.create(Registries.JUKEBOX_SONG,
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ResourceLocation.fromNamespaceAndPath(Antarchy.MODID, "verdance"))));
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public static final DeferredItem<Item> PRIMORDIAL_SCUTE = ITEMS.registerSimpleItem("primordial_scute",
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new Item.Properties().rarity(Rarity.UNCOMMON));
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+1
@@ -529,6 +529,7 @@ public final class AntarchyFabricSounds {
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public static final DeferredHolder<SoundEvent, SoundEvent> POTENT_NYXITE_GEYSER_CONTINUOUS_ACTIVE = registerSoundEvent("potent_nyxite_geyser_continuous_active");
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public static final DeferredHolder<SoundEvent, SoundEvent> MUSIC_DISC_UNDERSIDE = registerSoundEvent("music_disc_underside");
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public static final DeferredHolder<SoundEvent, SoundEvent> THE_QUEEN = registerSoundEvent("the_queen");
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public static final DeferredHolder<SoundEvent, SoundEvent> MUSIC_DISC_VERDANCE = registerSoundEvent("music_disc_verdance");
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public static final DeferredHolder<SoundEvent, SoundEvent> WORM_HOOK_FLYING = registerSoundEvent("worm_hook_flying");
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public static final DeferredHolder<SoundEvent, SoundEvent> BLOOD_CRYSTAL_KATANA_DASH = registerSoundEvent("blood_crystal_katana_dash");
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public static final DeferredHolder<SoundEvent, SoundEvent> BLOOD_CRYSTAL_ARMOR_EQUIP = registerSoundEvent("blood_crystal_armor_equip");
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