manticore sounds
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@@ -120,6 +120,10 @@ public class AntarchyNeoforge {
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AntarchyNeoforgeSounds.MANTIS_HURT,
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AntarchyNeoforgeSounds.MANTIS_ATTACK,
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AntarchyNeoforgeSounds.MANTIS_FLY_LOOP,
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AntarchyNeoforgeSounds.MANTICORE_IDLE,
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AntarchyNeoforgeSounds.MANTICORE_WALK,
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AntarchyNeoforgeSounds.MANTICORE_FLY,
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AntarchyNeoforgeSounds.MANTICORE_BITE,
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AntarchyNeoforgeSounds.GRAVITY_GUN_PICKUP,
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AntarchyNeoforgeSounds.GRAVITY_GUN_DROP,
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AntarchyNeoforgeSounds.GRAVITY_GUN_HOLD_LOOP,
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+4
@@ -112,6 +112,10 @@ public final class AntarchyNeoforgeSounds {
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public static final DeferredHolder<SoundEvent, SoundEvent> MANTIS_HURT = registerSoundEvent("mantis_hurt");
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public static final DeferredHolder<SoundEvent, SoundEvent> MANTIS_ATTACK = registerSoundEvent("mantis_attack");
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public static final DeferredHolder<SoundEvent, SoundEvent> MANTIS_FLY_LOOP = registerSoundEvent("mantis_fly_loop");
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public static final DeferredHolder<SoundEvent, SoundEvent> MANTICORE_IDLE = registerSoundEvent("manticore_idle");
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public static final DeferredHolder<SoundEvent, SoundEvent> MANTICORE_WALK = registerSoundEvent("manticore_walk");
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public static final DeferredHolder<SoundEvent, SoundEvent> MANTICORE_FLY = registerSoundEvent("manticore_fly");
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public static final DeferredHolder<SoundEvent, SoundEvent> MANTICORE_BITE = registerSoundEvent("manticore_bite");
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public static final DeferredHolder<SoundEvent, SoundEvent> GRAVITY_GUN_PICKUP = registerSoundEvent("gravity_gun_pickup");
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public static final DeferredHolder<SoundEvent, SoundEvent> GRAVITY_GUN_DROP = registerSoundEvent("gravity_gun_drop");
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public static final DeferredHolder<SoundEvent, SoundEvent> GRAVITY_GUN_HOLD_LOOP = registerSoundEvent("gravity_gun_hold_loop");
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